Projects | The Clinic

Carnegie Mellon

My undergraduate senior capstone was a VR game for the Vive where the player is a pair of doctor hands, interacting with a patient to discover fun and grotesque experiences. The goal was to develop several variations of soft body interactions.

Software

Unity, ZBrush, Maya


Award for Artistic Excellence at Meeting of the Minds 2017
 

Clinic Perspective 1
Clinic Perspective 1
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Clinic Perspective 2
Clinic Perspective 2
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Clinic Perspective 3
Clinic Perspective 3
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Table Sideview
Table Sideview
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Mannequin Closed View
Mannequin Closed View
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Mannequin Open View
Mannequin Open View
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Mannequin Turnaround and Blendshapes
Mannequin Turnaround and Blendshapes
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Character Avatar Hands
Character Avatar Hands
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Character Avatars in Scene
Character Avatars in Scene
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Patient's Room
Patient's Room

Concept Art for the clinic room

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Doctor's Office
Doctor's Office

Concept Art for the Doctor's Office (not used)

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Character Explorations
Character Explorations

Character designs for possible patients (not used)

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Nurse
Nurse

Character design for a nurse character that would guide the user (not used)

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