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About Me

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I am a character technical artist currently located in Irvine California. Previously I have worked on Overwatch and the Unannounced Survival Game at Blizzard, as well as Electronic Arts, Schell Games, Disney Research, and Nickelodeon. I am passionate about creating rigs and character workflows that not only innovate in terms of pipeline technology, but also in terms of inclusivity and representation thoughout the content creation process.

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My other interests include my dog, Hazel, and my cat, Taro! My favorite games include Overwatch, Apex, Subnautica, and Horizon Zero Dawn. I also boulder, top-rope, and hike. Feel free to contact me with any questions you have!

Find me on Social Media

  • gmail
  • LinkedIn
  • Instagram
  • Vimeo
  • GitHub
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